//--}YtbVAj[Vx--//
float FlashSpd = 5.0;
𑝂₷ƃAjɂȂ

//--_ŊԊu--//
int FlashRld = 5;
ꂪˊԊuBFlashSpdƓȂ傫l


eNX`̓ftHgłRޗpӂ܂B
texture Line_Tex
<
   string ResourceName = "mzflash_0.png";
   //string ResourceName = "mzflash_1.png";
   //string ResourceName = "mzflash_2.png";
>;
ςĂgpB


܂ɂ
ɖkP̃|CgCgGtFNgłB
PointLightfANZ(zu)p.fxFlashSpdAFlashRld}YtbVƓlɐݒ肵A
PointLight1.x}YtbV̈ʒuɔzu
Rx,Ry,RzŐFiꂼRGBɑΉ)
SiŃCg̋ݒ肵ĉB